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  • CS50 GAMEDEV Level Increase with Text 0:43 Hole spawn and game over 0:50 (Code 2:15 and 2:35) Whisper sound 0:52.
  • 00:10 Fall through hole/game over 00:20 Level counter increase.
  • GD50 Assignment 9: Dreadhalls
  • Spawn holes in the floor of the maze that the player can fall through (but not too many; just three or four per maze is probably ...
  • Game Demo: 1:54 - Gameplay. 2:23 - Hole Request. 3:33 - Level 2. 4:08 - Level 3. 4:35 - Hole Request + Whisper Sound. 4:46 ...

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Showcase of the functionality of my implemententation for the requirements of This is my This video shows the implementation of features required for This is the demo of CS50 Intro to game development

TIMESTAMPS: 0:35 - Shows holes in scene view 1:00 - Shows hole in game 1:15 - Shows me beat a level and the playthroughs ...

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