Introduction to Visual Updates Location Editor Cargo Defense Devlog 50

Let's dive into the details surrounding Visual Updates Location Editor Cargo Defense Devlog 50. Soundtrack video: https://www.youtube.com/watch?v=RI_pBdeVpG0 In this episode: Hyperspace revamp, skyboxes,

Visual Updates Location Editor Cargo Defense Devlog 50 Comprehensive Overview

In this episode: A close look at how some of the game's UI works, including sortable lists and drag & drop. You can join the ... In this episode: Lots of things that went wrong, an architectural change, and absolutely no game footage due to technical ... In this episode: Traffic movement tangent, and a studio/office tour. You can join the Discord server at: https://discord.gg/9kSsnaC ...

In this episode: What I'm doing to improve my workflow, how I make these videos, and ... sort-of programming workflow. You can ...

Summary & Highlights for Visual Updates Location Editor Cargo Defense Devlog 50

  • In this episode: Organizing the codebase by establishing clear responsibilities for each of the major classes. You can join the ...
  • In this episode: Mini-tutorial on using viewports to generate crew portraits, and rethinking my plans to finish this game in 2020.
  • In this episode: More work on ship movement and economy sim, and other small
  • In this episode: A new jobs/contracts system (basically quests), new map, and other ongoing work. You can join the Discord server ...
  • In this episode: Simplified ship movement, pirate encounters, and enemy ship layout tools. You can join the Discord server at: ...

That wraps up our extensive overview of Visual Updates Location Editor Cargo Defense Devlog 50.

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